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About the game

Conquer the Old World in this historical, epic strategy game from Soren Johnson, Lead Designer of Civilization IV and Offworld Trading Company. Every year is a turn, and each leader is a mere mortal, so your lasting legacy will be the dynasty you leave behind.



Old World Update #74

Posted on

Highlighted Changes: It is no longer possible to swap workers if they are building an improvement Launch Offensive is now announced to all players’ turn logs Hero Leaders receive +40 Training per kill All improvements now cost +2 Maintenance, modified from the old improvement cost calculation Specialist maintenance has been adjusted; Rural Specialists: -1 Maintenance, …

Old World Update #73

Posted on

Highlighted Changes: Launch Offensive now costs 600 Training Added F1 hotkey info to tooltips that will open a linked encyclopedia page when active Pastures, Camps, Town, Village, Windmills, Christian Holy Site, and Watermills now have team color Adjusted placement of mining workers Path changes for saves, game uses /Test or /Dev on all platforms Performance …

Old World Update #72

Posted on

Highlighted Changes: Added H for Heal, and F for Fortify hotkeys Necropolis gives +2 Culture per Specialist, Hagia Sophia gives +40 civics per turn Gnosticism gives +1 Science per elder specialist Unique unit events will only trigger if player has a Stronghold Minor cities now generate discontent Increased Money gained from Villages, Towns, and Shopkeepers …

Old World Update #71

Posted on

Highlighted Changes: Generals no longer get injuries while attacking Professional Army law has been adjusted” +50% EXP for all units during combat, All Cities: +2 training per year. Updated Rome’s Nation bonus: +1 Fatigue Limit, All Cities: +2 Training per year Units remaining (camping) on city sites no longer has an orders cost One city …

Old World Update #70

Posted on

Highlighted Changes: Dropped Injury probability from 2% to 1% You can now trade 100 resources to your teammate per Order Random Leaders game option enforces unique archetypes for each leader on the same team UU hiring events now cannot fire in the first 30 turns No characters option has been removed from single-player Added two …