About the game

Conquer the Old World in this historical, epic strategy game from Soren Johnson, Lead Designer of Civilization IV and Offworld Trading Company. Every year is a turn, and each leader is a mere mortal, so your lasting legacy will be the dynasty you leave behind.



Old World Update #119

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Headline changes Major localization text update for all languages95 new events addedMany design changes including new map scripts, game options and rebalancing Design New map script Player islands. Each nation gets their own island, with optional empty islands.New map script Highlands. Inland map with lots of mountain ranges and elevated terrain.Inland Sea map script reworked. …

Wonders and Dynasties DLC Released

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We are pleased to announce that the fourth DLC for Old World, entitled Wonders and Dynasties, is now available on Steam, Epic and GoG. Old World – Wonders and Dynasties introduces 30 brand new ways of starting your game with the addition of new Dynastic leaders – each empire has received new leaders and starting …

Old World Update #118

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Headline changes Added extra map randomisation options and enabled more options for Random map scriptsAdded heir name selection popup on birth of heirUI and AI improvements Design Enabled Resource Density, City Site Density, and City Site Number map options on Random map script selectionAdded Random options to above map options and set these with the …

Old World Update #117

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Headline changes Sacred and Profane Clergy have been reworkedChanges to Competitive mode character yields and modifiersHistory of the Old World added to loading screen for new games Design Sacred and Profane Clergy rework:The Initiate into Clergy mission run by the Head of Religion has been replaced by a new mission Suggest For Clergy. This is …

Old World Update #116

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Headline changes Lower difficulty levels are now easier and a new lowest level difficulty added ‘The New’Many balance changes including nerfs to Persian UUs and Schemer leadersKush now available on the Middle East premade mapAI combat, strategic and performance improvements Design New difficulty level added The New. Reworked AI penalties on lower difficulty levels.Passive AI …