Old World Update #99

Highlighted Changes:

Design
Coin Debasement now costs Money for Upkeep and Monetary Reform costs Civics
Tribes are now at Peace with each other by default (instead of Truce
Free technologies are selected from a wider pool
Projects that become invalid can no longer be rushed (i.e. when a Scholar governor leaves a city)
Improvements that give Legitimacy now give Orders in No Characters mode

Programming
AI improvements to retreat behavior
Turn time performance optimizations
Reduced memory usage
Better error handling for platform managers when loading game

UI
Major rework of French translation
Theology unlocks now shown on tech tree
Improved error message when failing to start a Play by Cloud game
New Map button now hidden on premade maps
Changed Hall of Fame to display achievements consistently with platforms
Improvements to queued action UI
Eligible agents now shown in filtered character list even if agent assignment is not yet unlocked

Bug Fixes
Events now correctly grant bonuses and penalties when at maximum strengths or weaknesses
Various minor text and event fixes
Fixed Control All Holy Cities ambition
Fixed minimap terrain rendering offset issue
Possible fix for network games occasionally disappearing from the list
Fixed family border icons changing during the game
Fixed out of date family class descriptions
Fixed issue preventing multiple restarts of modded games
Updated achievement descriptions and fixed spelling errors
Fixed 10 leaders achievement
Fixed Persian cavalry landing spots in Heroes of the Aegean scenario 1
Fixed progress blocker in Heroes of the Aegean scenario 1
Fixed disband button never showing as disabled
Fixed minimized decisions persisting after undo
Fixed tribe site list links not moving camera
Fixed “100” text appearing on unit action buttons
Fixed Learn to Play 4 Victory event not appearing immediately
Fixed issues allowing Learn to Play goals to be bypassed
Fixed improvement team color not updating upon city captured
Fixed units occluding tribal site spawn time
Fixed hang when attempting to start a cloud game without being connected to an online platform
Fixed bug that disabled religions were still showing in the relationship tab.
Fixed clicks on links on locked tooltips not working
Fixed missing icons on loading screens
Fixed several null reference errors
Fixed doubled % in victory point helptext
Points to Win setting resets to default when switching to sim setup
AI bug fixes
Fixed the capitalization and double subject appearance in trait gain bonuses helptexts
Mission cost now consistently discounted from Pleased opinion
Fixed marriage candidates being offered who were already married
Fixed Game of the Week difficulty not being randomized
Removing a trait that grants a title also removes the title
Notification popups auto-focus again which allows using the keyboard to dismiss them
Fixed some cases of clicks on recommended improvements selecting units instead
Fixed missing available promotion icon
Fixed missing State Religion Cities law effects

You can also read the full update notes.

Old World is available on Steam, GOG and the Epic Games Store

About Old World

Set in classic antiquity, Old World is a historical 4X strategy game created by Soren Johnson (Lead Designer, Civilization IV). Players select a historical leader and use the innovative Orders system to dominate the competition. Leaders are mortal; once they die, the nation’s future depends on their heirs.