Old World Update #97

Highlighted Changes:

Design

Ships can now enter their team’s coastal cities
Will not prevent hostile units from entering city
City docked ships cannot attack or defend
Fortification: Fully fortified units will do melee counterattack, each fortify step costs 1 order
It is now possible to ask your tribal ally to declare war on another player
Reduced the number of orders generated by decree
Religion heads will now be replaced when their nation is eliminated
It is now possible to influence religion heads if you have contact with their nation
The highest level urban improvements (Fairs, Palaces, etc) now allow skipping Apprentice and Master Specialists
The middle level urban improvements allow skipping Apprentices.
Specialist build time bonus for middle and highest level urban improvements has been removed
The Hill MP Duel Scenario has been added

Programming:
Improvements to performance
Improvements to AI

UI
Improved naming scheme for Network MP UI buttons
Updated the flow for the hosting/joining network multiplayer games
Improved Host Server interface
Game always show all nations when observing to allow for Shift+Click to switch
Reduced default HUD scaling

Localization
Chinese text has been updated
Japanese text has been updated
Updates to Russian text

Bug Fixes:
Map aspect ratio fixes
Fixed Testudo orders cost
Fixed some attack preview issues on units with rout
Fixed missing reminders for pagan religion heads
Fixed issue with higher-level specialists requiring citizens
Fixed border expansion preview sometimes incorrectly showing changes within already-owned territory
Fixed some cases where floating keyboard doesn’t show up on Steam Deck
Fixed issue where some events in Learn to Play were not showing up
Fixed issue where custom map difficulty settings were not always updated
Fixed issue in city screen where project could be accidentally duplicated
Units no longer make a multi-tile move if the destination is adjacent to the start
Fixed observer client not updating unless observed player is connected
Fixed issue where event-based achievements weren’t completing in no-characters mode
Fixed issue where notifications scrollbar was displaying inconsistently
Fixed so its possible to load other player’s single player save files
Fixed issue with unit cycling after unit has taken an action
Fixed issue where women could not be in polygamous relationships
Adjusted the age of Stratonice and Demetrius in Greece 6
Adjustments to border growth preview
Various text and event fixes

For even more detailed build change information please read the full update notes.

Old World is availalbe on Steam, GOG and the Epic Games Store

About Old World

Set in classic antiquity, Old World is a historical 4X strategy game created by Soren Johnson (Lead Designer, Civilization IV). Players select a historical leader and use the innovative Orders system to dominate the competition. Leaders are mortal; once they die, the nation’s future depends on their heirs.