Old World Update #92

Highlighted Changes:

Design
Doubled positive religion opinion from Holy Sites
Iconography: +20 Money per Temple, Enlightenment: -2 Discontent per Elder Monk, Gnosticism: +1 Science per Urban Specialist
Vassalage: No Unit Consumption Outside Borders
Slavery: +20% to Mines/Quarries, +1 Discontent
Serfdom: +5 Orders per turn
Centralization: +2 Science per culture level
Assyrian UUs now get a +50% attack bonus vs. Forts
Added Food to most unit consumption
Dealmaker has been renamed Cunning
Family Heads can now marry and have kids
Added Bisexual trait
Can now change Generals without removing them first
Can “Buy Tiles” between adjacent cities (restricted to unimproved tiles)
Increased frequency of some events


UI
Improvements to the MP Lobby
Improvements to tooltips
Improvements to fonts
General’s portrait and name now shows in unit selection panel
Attack preview bonuses are now color-coded

Addressed Issues:
Fixed various minor typos
Carthage IV: fixed issue with ambassador
LTP2: fixed issues that created issues with goals
Fixed minor errors which occur on shutdown
Added Peace/Truce missions for No Characters
Scenario character portraits will show up in Hall of Fame
Fixed issue where dowries weren’t always being paid
Removed Underwater Trees in Deadsea Duels Map
Various fixes to Greek Campaign
Fixed issue with “Alexander the Who” Achievement
Fixed bug where Workshop mods weren’t being unsubscribed on uninstall

For more detailed build change information please read the full update notes.

Old World is availalbe on Steam, GOG and the Epic Games Store

About Old World

Set in classic antiquity, Old World is a historical 4X strategy game created by Soren Johnson (Lead Designer, Civilization IV). Players select a historical leader and use the innovative Orders system to dominate the competition. Leaders are mortal; once they die, the nation’s future depends on their heirs.