Old World Update #88

Highlighted Changes:

  • Slavey is now +4 Orders, +1 Discontent
  • Marsh tile acts as a fresh water source, and causes damage to units resting on it, units are less likely to spawn on marsh tiles
  • Updates to Families:
    • Clerics: +50% from Temples/Monasteries, -2 Discontent per city
    • Traders: Higher opinion boost from distant cities
    • Hunters: updated hostile unit negative opinion to only include rebels, raiders and tribes
  • Unit Changes:
    • Polybolos movement has been reduced to 1
    • Rebel units cannot attack or pillage after being generated
    • Mounted units do not get attack bonus on tiles with Improvements (Clear tiles mean no Vegetation or Improvements)
    • Rout strength penalty removed, costs -1 damage to attacker, can be blocked by Polearm units
    • Units which can promote without spending Training do not go on cooldown
  • Tech Tree
    • Range improvement moved from Machinery to Composite Bow
    • Cohorts now requires Land Consolidation instead of Citizenship
    • Moved Training Boost to Steel
  • Improvements:
    • Love Shrine: Doubled Growth yield
    • Garrison/Stronghold/Citadel now require 1/4/7 active laws
  • Hostages now give small positive opinion boost
  • Improved Stats screen, which can now be opened with F8
  • 27 new events have been added

For more detailed build change information please read the full update notes.

Old World can be wishlisted on Steam and GOG and will be released May 19, 2022, available now on the Epic Games Store

About Old World

Set in classic antiquity, Old World is a historical 4X strategy game created by Soren Johnson (Lead Designer, Civilization IV). Players select a historical leader and use the innovative Orders system to dominate the competition. Leaders are mortal; once they die, the nation’s future depends on their heirs.