Old World Update #69


Highlighted Changes:

  • Descriptions added for Blessed and Cursed
  • Added convert religion mission for religion heads
  • Garrisons/Strongholds/Citadels adjusted, defensive bonus only applies to friendly units
  • Garrison/Stronghold/Citadel now require 2/4/6 laws respectively (down from 3/6/9)
  • Enact All Laws goal now also requires all families to be Friendly
  • Alliance Victory Epic achievement has been added
  • Launch Offensive now removes all cooldowns except STUNNED
  • Reduced Population food consumption by 1
  • Garrison promotion has been renamed to Warden
  • Hunters no longer have opinion boost from units inside territory; instead it is from defended cities
  • Clerics get opinion boost from holy cities
  • Sages get opinion boost from most specialists
  • 16 new Events have been added

For more detailed build change information please read the full update notes.

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About Old World

Set in classic antiquity, Old World is a historical 4X strategy game created by Soren Johnson (Lead Designer, Civilization IV). Players select a historical leader and use the innovative Orders system to dominate the competition. Leaders are mortal; once they die, the nation’s future depends on their heirs.