Highlighted Changes:
- Player order in hotseat and play-by-cloud games is no longer necessarily grouped by team
- Host can now kick other player from Network Multiplayer Games
- It is now possible to load Play by Cloud games when it is not your turn in observer mode
- “Center Bias” Map Script Option has been removed from the game
- “None” AI development no longer gives free improvements and specialists
- Hotkey support has been added
![](https://mohawkgames.com/wp-content/uploads/2021/08/trees-1024x576.png)
- Religion Panel is updated:
- clicking follower characters now seelcts the character
- clicking on follower cities now centers the city on camera
- Help has been added to tech cards by hovering on the “?” at the top left of the card
- Added game parameter tooltip to network games lobby
- Fixed year displaying as double its value (ie turns) in Semester turn scale
- Improvements to performance including AI turns
- Adjusted Mirror map setting so the start positions are more symetrical
- Adjusted the ratio of barbarians and tribes in mirror map setting
- Urban tiles around city sites are now mirrored using the mirror map setting
![](https://mohawkgames.com/wp-content/uploads/2021/08/OldWorld-8_11_2021-3_32_04-PM-1024x576.png)
For more detailed build change information please read the full update notes.
About Old World
Set in classic antiquity, Old World is a historical 4X strategy game created by Soren Johnson (Lead Designer, Civilization IV). Players select a historical leader and use the innovative Orders system to dominate the competition. Leaders are mortal; once they die, the nation’s future depends on their heirs.