Old World Update #55

For more details, read the full update notes.

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  • The Carthage III scenario is now unlocked!
  • Walls and Moats and Towers have updated visuals
  • AI nations now become unhappy when the player steals city sites from them
  • It is now possible to embark away from enemy territory
  • Cities now default to Discontent 0 when founded/captured
  • Steal Research missions can only be launched against nations who are Competent or higher.
  • You can now press M to show Specialists and their yields