For more details, read the full update notes.
- The Carthage III scenario is now unlocked!
- Walls and Moats and Towers have updated visuals
- AI nations now become unhappy when the player steals city sites from them
- It is now possible to embark away from enemy territory
- Cities now default to Discontent 0 when founded/captured
- Steal Research missions can only be launched against nations who are Competent or higher.
- You can now press M to show Specialists and their yields