Old World Update #41

For more details, read the full update notes.

  • A Mac Build is currently available on the Test Branch
  • Play By Cloud multiplayer games are now available on the Main Branch
  • Commander Leaders now grant Infantry units +20% Defense when serving as their General
  • Tactician Leaders now grant Mounted units +10% Critical Hit chance when serving as their General
  • Zealot General and Zealot Leader General abilities have been swapped
    • Zealot Generals can now heal in neutral territory
    • Zealot Leader Generals can no longer die with more than 1 HP
  • Players now have the ability to release Generals and Governors from their current jobs
    • To release a General, select the unit and click the ‘Release General’ button or select the General and click the ‘Leave [Unit]’ button on their Character panel
    • To release a Governor, select them from the Character Tab and click the ‘Leave [City]’ button on their Character Panel
    • Releasing Generals and Governors from their jobs costs 1 order
  • Leaders now have a ‘Convert Religion’ action that will convert them to the Nation’s State Religion
    • This action costs 100 Civics and 2 Orders
  • Players will now receive opinion boosts with other Tribes and Nations if members from their faction are serving on the Player’s Council