For more details, read the full update notes.
- Walls, Moats and Towers now each give -1 Discontent if a Family military unit is defending the city
- Underworld Shrines [Ereshkigal/Osiris/Hades] now grant +20% output for adjacent quarries (Down from 50%)
- Fire Shrines [Nuska/Atar/Vulcan] now grant +20% output for adjacent mines (Down from 25%)
- Dualism is now a Tier II theology
- Serfdom now boosts Farm and Pasture output by 20% (This previously only boosted Farms)
- Pilgrimage now grants +1 Science per Grove (Previously +1 Civics)
- Constitution now grants -1 Discontent per turn