Old World Update #36

For more details, read the full update notes.

  • Technology costs have been rebalanced
  • Base city science has been reduced by 50%
  • Sage Families will now acquire a random technology upon their Family seat being founded
  • All Babylonian cities now produce +1 science/turn (Down from +2) 
  • The Musaeum now provides +2 culture/turn per culture level (Down from +4)
  • The Philosophy law now grants +1 science per forum (Down from +2)
  • Rural and Apprentice/Master/Elder Specialist bonuses have been reduced by 50% 
  • Families now desire 2 luxuries each