Old World Update #35

For more details, read the full update notes.

  • The ‘Maneuvers’ unit trait now grants +25% combat strength when attacking into flat/clear tiles
  • Units will now receive a 10% attack bonus if attacking while hidden
  • Forts no longer make tiles urban
  • The Pyramids can now be built on sand
  • Cleric families can now build improvements on sand
  • Forts now grant +1 vision
  • Add Urban costs now rise for each urban tile added