For more details, read the full update notes.
- The ‘Maneuvers’ unit trait now grants +25% combat strength when attacking into flat/clear tiles
- Units will now receive a 10% attack bonus if attacking while hidden
- Forts no longer make tiles urban
- The Pyramids can now be built on sand
- Cleric families can now build improvements on sand
- Forts now grant +1 vision
- Add Urban costs now rise for each urban tile added