Old World Update #12

For more details, read the full update notes.

  • There have been some changes to the amount of Victory Points a city awards based on its culture
    • Cities with Weak culture are now worth 1 Victory Point
    • Cities with Developing culture are now worth 2 Victory Points
    • Cities with Strong culture are now worth 3 Victory Points
    • Cities with Legendary culture are now worth 4 Victory points
  • Combat bonuses/penalties from family opinions have been reduced
    • Combat units now receive a -20% strength penalty if their family is furious (down from 30%)
    • Combat units now receive a -10% strength penalty if their family is angry (down from 20%)
    • Combat units now receive a -5% strength penalty if their family is upset (down from 10%)
    • Combat units now receive a +5% strength bonus if their family is please (down from 10%)
    • Combat units now receive a +10% strength bonus if their family is friendly (down from 20%)
  • Some Nations families classes have been changed
    • Carthage
      • The Barcid family is now a Riders family (previously Champions)
      • The Didonian family is now a Statesmen family (previously Sages)
    • Greece
      • The Argead family is now a Champions family (previously Riders)
      • The Alcmaeonid family is now a Sages family (previously Statesmen)