For more details, read the full update notes.
- Council Members will now gain boosts from their stat ratings
- Ambassador
- Wisdom: +10 Rival Nation Opinion per Wisdom point
- Charisma: +2 Civics Global per Charisma point
- Courage: +10 Tribe Opinion per Courage point
- Discipline: +0.5 Growth per city per Discipline point
- Chancellor
- Wisdom: +1 Culture per City per Wisdom point
- Charisma: +10 Family Opinion per Charisma point
- Courage: +3 Training Global per Courage point
- Discipline: +4 Money Global per Discipline point
- Spymaster
- Wisdom: +1 Science Global per Wisdom point
- Charisma: +10 Religion Opinion per Charisma point
- Courage: -0.2 Discontent per City per Courage point
- Discipline: +0.5 Orders Global per Discipline point
- Ambassador
- A new Chancellor mission has been added: Pacify City
- This mission costs 100 Civics to start, and your Chancellor will gain +20 XP upon completion (Starting the mission will also consume 1 order)
- This mission has three possible outcomes: Pacification successful, Pacification exposes our weakness, or the player will receive a Pacify City event
- A new Spymaster mission has been added: Steal Research
- This mission costs 100 Civics to start, and your Spymaster will gain +20 XP upon completion (Starting the mission will also consume 1 order)
- This mission has three possible outcomes: Research Stolen, Research Stolen – effort exposed, or the player will receive a Steal Research event