For more details, read the full update notes.
- Aesthetics has been replaced with Vaulting
- Vaulting has been replaced with Ballistics
- The Lateen Sail and Jurisprudence techs have been swapped
- Some goal and law adjustments have been made to coincide with these changes
- Monasteries no longer require Urban adjacency
- Units of dead nations now become rebels
- Some Archetypes have received some buffs when placed as a general of a unit
- Hero Generals: +10% Strength
- Commander Generals: +10% Adjacent Defense if same unit
- Tactician Generals: Immune to Critical Hits
- Zealot Generals: Can Heal in Neutral Territory
- Schemer Generals: Hidden in Forests
- The Maintenance cost from empty improvements has been increased
- Surrounding a city site with your territory turns it into a Minor City
- This feature works with the One City challenge
- A One City Challenge option has been added to the Single Player set up screen
- Diplomacy missions can now be disabled based on opinion
- A competitive opponent level has been added
- This setting can be found in the AI aggression dropdown in the game set up screen
- This setting makes the AI more likely to declare war on you if you get close to winning by points
- Naval ZOC now blocks water transport